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DODANE 24.01.24

And first speakers revealed!

Ticket sales have started for Europe's leading B2B conference for the gamedev industry, Digital Dragons 2024, which will take place on May 19-21 at Krakow's ICE Congress Centre and Park Inn by Radisson Hotel. 

For the first time ever the event will last for three days. Tickets at attractive Early Bird prices are only available until the end of March. The organizer, Krakow Technology Park, has also announced the names of the first speakers.
Digital Dragons Conference at a glimpse
Confirmed lecturers include Jason Hickey (Art Direction Consultant & Game Development Consultant) who worked, among others, on the hit game series about Spider-Man, Ahmed Salama (Content Creator from Ubisoft), Arno Schmitz (Lead Character Artist from Guerrilla Games), Borislav Slavov (composer, author of music for recent Larian Studios games including Baldur's Gate 3) and the duo Nika J. Bender and Kevin Moore from EA DICE, responsible for the development of the live-service game Battlefield 2042.
Lower-priced tickets are available only until the end of March.
Until March 31, tickets for the Digital Dragons Conference 2024 are being offered at lower Early Bird prices. Tickets entitle you to attend the three-day gamedev event which features an expo zone, an independent games zone, talks by experts from the world's gamedev, networking, and the Digital Dragons Awards gala, where the best Polish games of the past year will be recognized.

A Regular Pass costs 999 PLN, a Business Pass 1200 PLN, while a special offer for a VIP Pass, valued at 3000 PLN grants participation in networking meetings and entry to an exclusive VIP Party.

Tickets for the Legal Summit powered by Anshar Studios & Fool's Theory have also gone on sale. Tickets for the Game Design Summit powered by Anshar Studios & Fool's Theory and the Marketing Summit will be distributed at a later date.

For more details on prices and type of tickets, please visit the organiser's website.

We know the first stars of Digital Dragons Conference 2024

The conference program board has also selected the first speakers for the upcoming edition of Digital Dragons Conference.

Jason Hickey is an Art Director and producer with many years of experience. He has worked on AAA games such as the Marvel's Spider-Man series and Ryse: Son of Rome. His ideas on Marvel's Spider-Man: Miles Morales earned him a nomination for the prestigious DICE award. At the conference, he will talk about the successful process of creating new elements for games. 

However, it's not the end for those passionate about management and production in gamedev, as the duo from EA DICE, Nika J. Bender and Kevin Moore, will present the ins and outs of games-as-a-service management, using Battlefield 2042 as an example. Nika J. Bender is a game producer with ten years of experience in games-as-a-service management. She joined EA DICE in 2020 where she currently works as Lead Seasons Producer on Battlefield 2042, having previously worked for the company as Live Producer on Battlefield V. Her portfolio also includes a position as Product Owner on the Star Stable project.

On the other hand, her colleague Kevin Moore works as the Technical Director for Battlefield 2042. He started his career in the games industry with an internship at EA Vancouver, where he oversaw the NHL series and after graduating he joined EA, this time as a Software Engineer for the Origin platform. He later joined the EA DICE team where he worked on the latest iterations of Battlefield series.

Game developers looking for topics from the artistic/creative specialization will also not be left unsatisfied. Award-winning composer Borislav Slavov will speak about the audio layer. He is best known for soundtracks to games by Larian Studios, more specifically Baldur's Gate 3 and Divinity: Original Sin 2. He also worked on the soundtrack for Crytek's Crysis 2 together with the famous Hans Zimmer. For the participants of the event, he prepared a lecture on adaptive music and its active role in the narrative process of video games.

Those passionate about visual arts and their implementation into the world of games will be interested in a lecture by Arno Schmitz, who will talk about the evolution of character creation in Guerrilla Games productions, where he works as Lead Character Artist.  His portfolio includes character designs for the games: Killzone Shadow Fall, Horizon Zero Dawn, and Horizon Forbidden West.

Among the names announced, there is also a game design specialist. Ahmed Salama, as he is referred to, works as Content Director at the Ubisoft HQ and has previously worked at Guerrilla Games, EA DICE, and Ubisoft Stockholm. His portfolio includes Killzone: Shadow Fall, Horizon Zero Dawn, Battlefield, and Star Wars: Battlefront. He also teaches a UX design course at the Future Games school. At the conference, he will share his experiences in-game interface design.
Submit your talk and join the line-up of amazing speakers!
More speakers are being recruited

However, this is just the beginning. The organizers of Digital Dragons Conference 2024 are continuing the call for speakers - proposals for the second call for speakers can be submitted by February 25 by filling out the form on the organizer's website.
Submit your game for Indie Showcase and Digital Dragons Arena.
The call for submissions for Indie Showcase & Digital Dragons Arena 2024, a part of the Digital Dragons Conference and ecosystem aimed at indie game developers looking for investors and publishers, is also open until March 1.

Digital Dragons Conference 2024 is just one element of the Digital Dragons ecosystem that the Krakow Technology Park has prepared for the gamedev sector. It includes incubation and acceleration programs for young studios as well as training programs, including Digital Dragons Academy for university students.

More information about the Conference can be found on the official website, Facebook, X, and YouTube.
About Digital Dragons Conference

The Digital Dragons conference is an international B2B event for gamedev organized by the Krakow Technology Park, which attracts hundreds of creators and developers from all over the world to Wawel Castle every year. During the event, which takes place May 15-16, participants can not only take advantage of the rich program offer but also take part in the Digital Dragons Awards gala for the best Polish games of the past year, get acquainted with the most interesting productions of independent studios in the special Indie Zone or make new business acquaintances in the networking zone. Tickets at the regular price are on sale until the end of April. https://digitaldragons.pl/en/
About Krakowski Park Technologiczny
The Kraków Technology Park (KPT) is the most complete one-stop-shop for businesses operating in Poland. They have a full toolbox to let their clients develop better and faster at their disposal. The system they have developed consists of ca. 350 enterprises, whom they help to build the best conditions for business development and sales increase in their daily practice. They don’t pretend they run businesses instead of their clients. All they do is help them where the growth potential is the greatest. https://www.kpt.krakow.pl/
Release date

19-21st of May 2024 (ICE Kraków Congress Centre)
Game modes


Game summary

Digital Dragons is currently one of the largest international events for the digital entertainment industry in Central and Eastern Europe. The main goal is to create a Business to Business (B2B) cooperation platform within the games sector in Europe. This year’s edition will be held at the ICE Kraków Congress Centre on 15 and 16 May 2023.

Key features
  • Digital Dragons Awards - prestigious gaming industry awards.
  • Indie Showcase - a curated selection of the best, most interesting titles on the independent scene – games close to release, already released, and titles still ways off from launch, but already possessing the necessary “it” factor. We will invite 50 chosen developers to show playable versions of their games at our Digital Dragons show floor at Kraków’s ICE Congress Centre – 20 of which will compete for our main prizes. But all of them will vie for the attention of investors, publishers, as well as other devs, and all our other guests at Digital Dragons.
  • Digital Dragons Arena - marketplace: space for young game development studios seeking business partners that doubles as an opportunity for representatives of VC funds, business angels, publishers, and media to meet attractive teams with large potential.
  • Lectures and panel discussions - The conference program features six thematic tracks this year covering the widest possible spectrum of topics in the industry: art in games, games design, business and marketing, mobile, programming and technology, production and leadership, and blockchain.
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